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// ============================================================
// == INTERNATIONAL GAMING CENTER NETWORK
// == www.igcn.mu
// == (C) 2010-2025 IGC-Network (R)
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// == File is a part of IGCN Group MuOnline Server files.
// ============================================================
//
// ### MonsterMapItemDrop::DropItem ###
//	MonsterID: Index of monster to drop item from, see MonsterList.xml, every monster may be defined multiple times in the files
//	MonsterElement:
//		~ 0: no element
//		~ 1: Fire element
//		~ 2: Water element
//		~ 3: Earth element
//		~ 4: Wind element
//		~ 5: Darkness element
//		~ -1: Any or no element
//
//	PlayerMinReset: Minimum reset of player, -1 for any
//	PlayerMaxReset: Maximum reset of player, -1 for any
//	PlayerMinLevel: Minimum level of player, -1 for any
//	PlayerMaxLevel: Maximum level of player, -1 for any
//	Cat: Category of item, see ItemList.xml
//	Index: Index of item, see ItemList.xml
//	MinLevel: Minimum item level to drop, 0-15
//	MaxLevel: Maximum item level to drop, 0-15
//	Durability: durability of item to drop, 0 indicates automatically generated valid durability
//	Skill:
//		~ -1: random, based on ItemSkillRate/ExcItemSkillRate setting from ItemDropControl.ini
//		~ 0: no skill
//		~ 1: with skill
//
//	Luck:
//		~ -1: random, based on ItemLuckRate/ExcItemLuckRate setting from ItemDropControl.ini
//		~ 0: no luck
//		~ 1: with luck
//
//	Option:
//		~ -1: random, up to 16 or 28, depending on server setting
//		~ -2: official and original option selection, complex to explain, depending on many aspects, max option value for this setting is +12, applies to excellent items, pendants and rings
//		~ 0: no option
//		~ 1,2,3,4,5,6,7: with specified option (+4,+8,+12,+16,+20,+24,+28), check ItemDropRateControl.xml::OptionDropMode for more info
//
//	Exc:
//		-1: no exc option
//		-2: random count of random options (based on rates from ExcellentOptions.xml)
//		-3; X: Specified count of random options, the 'X' defines count of excellent options, max 9 (options selection based on rates from ExcellentOptions.xml)
//		-10: A draw of bonus and excellent options set from MasteryExcOptions.xml. If used, the skill and luck attributes from this file are ignored, see referred file for further details.
//		X;X;X;X;X;X;X;X;X: Defined excellent options, the 'X' is excellent option ID based on ExcellentOptions.xml, maximum 9 options can be defined
//
//	Element:
//		~ 0: No Elemental
//		~ 1: Fire
//		~ 2: Water
//		~ 3: Earth
//		~ 4: Wind
//		~ 5: Darkness
//		~ -1: Use PentagramItemDropRate.xml
//		~ -2: Random (1-5)
//
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//~~ If exc item has been drawn a skill and luck are drawn on basis of ExcItemLuckRate and ExcItemSkillRate from ItemDropRateControl.ini, otherwise ItemLuckRate and ItemSkillRate are used.
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//	SocketCount: Minimum and maximum socket count of item to drop, 1-5, usage: min;max, 0 to use SocketSystem.xml rates, for pentagram a rate of sockets from PentagramItemDropRate.xml are used
//	Duration: Allows to drop expiable item, seconds (not every item is suitable for period items system, please test before putting on live server)
//	Rate: Item drop rate, max value for individual item is 1000000
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//~~ Sum of all Rates in file should not exceed total of 1000000
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// STRICTLY NO COMMENTS INSIDE TAGS 
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